Needs

Needs is a UI option that shows some motives/needs (ex. Energy and Room).

Neglects
When their motive(s) is/are in low or very low level, then Citizen will complain that needs to do (ex. eat something or take a bath). If the player didn't care of their needs for 24 hours, then it could be worse, like Citizens will be dead by starvation, cause a bladder accident, and so on.

In-Game Motives

 * Hunger
 * Bladder
 * Energy
 * Hygiene
 * Fun
 * Social

Scrapped Motives

 * Room (only a invented need, but it wasn't a great idea to add that need.)